Interested in ACES? Baselight 4.4 introduces externally defined Truelight Colour Spaces that make ACES implementation simple.

You can read all about it in our White Paper...
Grading Workflows and Truelight Colour Spaces
Or watch our latest videos...
Effective Colour Management from Production to Distribution
Baselight 4.4 has a streamlined render interface alongside a render queue. Pause re-order, resubmit renders—and produce multiple deliverables in a single pass.

Watch our Feature Tutorial to learn more...
Rendering and the Operations Queue
Single stack stereo timeline, localised colour matcher, depth histogram... Just some of the 3D tools in Baselight 4.4.

To find out more, watch our Feature Tutorial...
Single Stack Stereo workflow
Blend layers by any amount you choose, using any of the available Photoshop-style blend modes.

Our Feature Tutorial on layer blending is now available...

Layer Blending & Compositing


High-performance 4K colour grading

The world’s most powerful colour grading and finishing system for film, TV, commercials and broadcast. Compelling features and enhancements make Baselight even more creative, productive and invaluable to today's top colourists.

Layer Blending

Blend the output of a previous layer into the current layer by any amount you choose and using any of the available Photoshop-style blend modes, such as Mix, Add, Lighten, Darken, Overlay, Screen and so on.

Feature Tutorial now available.

Render With Ease

No need to wait for Baselight to finish rendering before you start the next operation—Baselight has a Render Queue. Pause, re-order and resubmit renders so you can work more efficiently. You can also produce multiple deliverables from the same scene simultaneously.

The render interface has also been simplified—with render options and multiple deliverables hidden unless you need them. And if you want to free up resources on your Baselight system, offload the rendering process to a remote Baselight—or even to a FLUX Store system.

Find out more in our Feature Tutorial.

Extensive Panel Support

Baselight supports an ever-increasing array of control surfaces including Tangent Wave and Element, and the Avid Artist Color and Transport.

And, of course, there’s our own Slate and Blackboard 2 panels, which can be completely customised using the Chalk application. Change the functionality of an existing button, or swap the locations of buttons to change the layout. You can even create custom buttons. From Baselight 4.4, the panels also suport multiple languages so you can work in your language.

Find out more in our Feature Tutorial.

Unrivalled Colour Space Management

Truelight Colour Spaces allow colour space conversions to be performed with the speed, accuracy, and dynamic range permitted by native floating-point GPU functionality. They can be defined externally of Baselight formats, and have a powerful function set that allows complex transforms formerly only possible with 3D LUT mechanisms.

You can find out more about Truelight Colour Spaces and how they support an ACES workflow on our Colour Management page, in our Feature Tutorial, or read our White Paper.

True-to-life video with Dolby Vision

We’ve partnered with Dolby Laboratories to provide high dynamic range (HDR) mastering and grading within Baselight using Dolby Vision. This technology, first shown at the recent CES exhibition, can be mastered in post-production using a combination of Dolby hardware and FilmLight software with a licence from FilmLight.

HDR – before and after

Direct DCP rendering

Baselight’s sophisticated colour management system is the reason why many facilities have chosen Baselight to produce DCDM (Digital Cinema Distribution Master) XYZ TIFF files.

But now, with Baselight, you no longer need a dedicated third-party system to produce a Digital Cinema Package (DCP) from these files—you can preview and render it directly from the Baselight application itself.

Native Support for Common Encoding Formats

Baselight reads and writes almost all file formats natively, and even renders DCI-compliant JPEG2000 files natively so that you can incorporate them into a DCP (Digital Cinema Package) directly, using third-party tools.

Find out more in the Baselight 4.4 Codec Support datasheet.

Perfect for Stereo

Baselight has many features to make working with 3D projects a breeze.

Single Stereo Stack

Both left and right eye tracks are contained inside the same stack so that mattes and effects are applied to both tracks simultaneously. No need to sync your stacks.

Localised colour matcher

It matches any spatial colour differences found between the left and right eyes, providing for a more accurate match.

Depth histogram

Similar to the colour histogram, the depth histogram displays the disparity distribution in your scene. You can also create a Disparity Map to show the disparity between left and right tracks.

Find out more in our Feature Tutorial.

Working with Avid or Final Cut Pro?

Baselight lets you import an Avid AAF or FCP XML file directly to the timeline. You can then grade shots in Baselight and update the AAF or XML file with the new grade information. Import the updated file back into your editing system and you can access the graded shots straight away—no rendering required.

Heard about the BLG file (Baselight Grade file)?

It's a multi-track OpenEXR file that lets you create, transfer and review looks.

When we use the term 'look', we're not just talking about a LUT or a restricted grade—we mean the full creative intent, including conform metadata and keyframes.

Find out more in our Feature Tutorial.

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